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cmyk ghosts.png
CMYK Ghosts is a personal project I made to study mobile games in 2020 second half.

Basically, you are a cientist that needs to match the color of your gun with the ghosts to eliminate them of your laboratory.

Check out the gameplay below!

 

Gameplay

In this project, I made all screens together, so it's a one-scene unity project.

This allows to have the scenario aways moving behind, and gives more dynamism to the game. And most important, does not have any loading screen (despite the unity screen loading).

Every UI is loaded in the start of the application, and after that I just needed to turn on and off depending on the game events (start, gameplay, and buttons).


 
menu.png
tuto.png
Screenshot_20210923-145904.png
Screenshot_20210923-145824.png
Before 40 scorepoints:

Ciano just follows the player,
Magenta just have more life,
Yellow shoots foward.
After 40 points:
Ciano became visible and invisible (intangible)
Magenta starts to move in zigzag.
Yellow starts to shoot on the player direction
After 80 points:
Music transitions to the heavier part, becoming more accelerated.
My contributions to CMYK Ghosts:
 
  • Individual project;
  • Sound design;
  • Dynamic sound coding with Unity and FMOD integration;
  • All coding (enemies, player, scenario, weapons, score, backend, animations and UI implementation)
  • Had a help with art and animation by my friend Amanda.
  • Recreated the game logo (image on top) to test another logo design idea.
Thank you for your attention!
© 2024. Design made by Lucas Furatori Maranzato.
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