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LUCAS FURATORI MARANZATO

HYPNOSIS is a short adventure puzzle game made for DevTalk Game Jam, inspired in the retro Japanese RPG.
It tells a story of a little girl called Clara, that had her little cat stoled by a misterious entity during the night. Then, she goes to a lost temple and have to solve riddles and poetry, to find and save him.
Gameplay
The game has a monochromatic palette and a pixel art aesthetics, to give its retro style.



The base challenge is to avoid fall into holes of the temple, and find and collect items.
At the end, the player has to escape the temple without getting hit by the cat boss.
My contributions to HYPNOSIS:
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Unity coding in general, speeding up the production;
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Boss movimentation with DOTween;
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Added more dialogue dynamics with pauses in the commas and the periods.
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Debugging;
Thank you for your attention!
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