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Captura de Tela (12).png
Gameplay
Meet me Outside is an arcade game made by my university group "Octoblind" (me and 4 colleagues) in 2019 second half, inspired on Gauntlet (1985).

It is a top-down shooter with a horror backstory that takes place in an italian asylum. The protagonist, Arlo Faranzza, begins hallucinate with his dead mother, and tries to escape with a stolen syringe gun, before he loses all his sanity.
The game starts with a rotoscopy animation to introduce the narrative, where we recorded ourselves to do so.
​
My function here was to fill it with music and tense sounds, to make the whole thing look a little scary and mysterious.
 
(In this case, I also played the role of the doctor with glasses)
All the items and characters was animated in 32x32 pixels, to look like the old arcade games
_10.gif
Arlo Faranzza
 The protagonist
Also, the game has top-down perspective,
 so I animated every character in 8 positions like this:
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arlo_southwest.gif
arlo_south.gif
arlo_southeast.gif
arlo_west.gif
arlo_east.gif
arlo_northwest.gif
arlo_northeast.gif
arlo_north.gif
The enemies at the beginning are relatively normal...
pacient.gif
The Pacient
nurse.gif
The Nurse
doctor.gif
The Doctor
...but the more Arlo loses his sanity...
pacient2.gif
doctor2.gif
nurse2.gif
...the more the enemies turn into monsters.
pacient3.gif
nurse3.gif
doctor3.gif
Luckily, he can find some items to help him survive a little bit more in this infinite asylum
Light.gif
blank.gif
Pill.gif
Points.gif
MedKitl.gif
Gives 100 sanity points
Gives 50 sanity points
Gives 50 light points
Kill all enemies in the screen
Gives 100 score points
Captura de Tela (15).png
Captura de Tela (18).png
My contributions to Meet me Outside:
 
  • Team Game Design;
  • All characters animations; 
  • Sound Design;
  • Music for rotoscopy animation;
  • Team work and communication.
Thank you for your attention!
© 2024. Design made by Lucas Furatori Maranzato.
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